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FREELANCER

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  FL DOWNLOADS

    Frontierspace v1.75
    Frontierspace v1.74
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    FLMM 1.3
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    SDK v1.3
 
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FREELANCER MODS

  Frontierspace
  FS Features
  FS Mod Creators Notes
  FS New Factions
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  FS The Imperial War
  FS Ship Classes
  FS Freighter Classes
  FS Ship Stats
  FS System Data Files
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  FS Universe Map 1.1
  FS Universe Map v1.74
  FS Universe Map v1.75
  FS FLShell Dot Templates
 

BROKEN OATH

  BO Features
  BO Hints and Tips
  BO Credits
 

WORK IN PROGRESS

    Frontierspace v1.75
    Broken Oath v1.3
    WA Equalizer v1.0
    Necro Project v1.0
    BFG Project v1.3
    WH 40K Armour Mod
 

Frontier Space version 1.0/1.1

Credits

People

Accushot  Setting up the tutorials thread and helping people
Argh  General help with anything ship creation based, excellent ideas with regard to modifying weapon capabilities
Moderators at TLRChips, Harrier, Baked Potato, parabolix, Glock36 (sorry if there are others, i tend to stick to a few forums)
Giskard  For the Empty Dll (and for being very helpful on Total War)
Blackeagle  Showing interest for months and following Frontierspace's development

Tools

Digital Anvil  For creating the game in the first place
Microsoft  For saving the game and releasing it
Freelancer Mod Manager  by Matthew "IGx89" Lieder
FL Model Tool  By Anton, an amazingly useful and simple program to use
SDK  Louva Deus, obviously very useful
Freelancer Explorer  By Louva Deus, an excellent program
Milkshape Cmp Importer  By Kurt Fitzner
Milkshape Cmp exporter  By Mario Brito
Milkshape mat exporter  By Mario Brito
Bini.exe  By Bws, BnBWSoft
fledids  By Dixi

Tutorials and mods

Open SPXerx
Intro scripts  By Wasabe
Destructible universe  By Integer Man, (i've had to limit it to non-dockable bases to avoid the multiplayer crash)
Tutorial Capital ship encounters  By Nephilim
Tutorial The Complete ship editing and creating tutorial  By Drizzt4.0

Ships

ships The privateer ships arrow, centurion, hellcat, orion, vindicator
Models by:Bob McDob, Eder, Howard Day, Lynx, M.Kruer, BoH_Havoc, Stannum, and Tolwyn
Models converted by:Bob McDob and Tolwyn
Initial Programming by:Warzog
The privateer ships belong to Origin and their parent company Electronic arts

ships Awing/IRD Fighter  By Porsche
ships Jedi fighter with the blue/red skin/E3 Jedi StarFighter  By Porsche
ships Sharlin/Nial by TFKKiller matrix
ships Shadow ships  Original model by TFKKiller matrix
ships B5 East fury, Omega Fury, Thunderbolt fury  By Killer matrix
ships Talarca  By Asmo (KitiHawk), Original Mesh and Textures: By Atrahasis
ships Hellbringer  By Asmo (KitiHawk) and Supersniper
ships Shroud  By Asmo (KitiHawk)
ships Blockade Runner, Mancer Gunboat 1 and 2, Star Hauler, Nebula Frigate  By Mancer
ships Mancer cargo 1 and 2  By Mancer
ships Thargon ships  Original model by redeye, Modified by Mace
ships Battleaxe  Model by redeye
ships Firbolg  By awts0c
ships Stormhammer  Initial model based upon the Firbolg by awts0c, reskin based on the Firbolg skin
ships Starviper, Cougar, Hornet by Astral Prime Studios
ships Pegasus, Griffen, APSHydra by Astral Prime Studios, Redone to originals with unique architecture entries by Mace
ships Antaeus by Konflikt
ships Basilisk, Black spectre, Raven claw and Phantom  By Firebase
ships Vesuvius  By Plague
ships Starlancer Ship Pack Volume 1.0  By Roland 'Hobbes' Orr, Samurai Studios
ships enforcer Mogadin
ships Junker csv/Hogosha csv  By Buckaroo Banzai
ships Reman Bird of prey  By Wrath of Achilles
ships Bretonian champion  By Caid
ships RazorII  By Jason Knight (Deathshadow)
ships Camara  By Konfliction Industries
ships Behemoth/HydraB multirole/Hawkeye  By AuGuR
ships Raptor, Predator, Pheonix, Original models from level 2 mod. Redone with unique architecture entries by Mace
ships Hornet  By JohnHawke and Kurgan
ships Andromeda  By Crabtree and AC Cooperations Network
ships Liberty Gunboat (model from Excelcia Mod)
ships Black Drake  Digital Anvil model, modified by Mace, Original skin created by Glitch
ships Black Drone  Digital Anvil model, modified by Mace, Original skin created by Glitch
ships Black Tetra/Black Moray  Digital Anvil model, modified by Mace, skin based around the Black kusari skin by Glitch
ships Ackarack Hammerhead  Digital Anvil model, modified by Mace, skin based around the house original skins created by Kasdia
ships Tiger Moray/Tiger Tetra  Digital Anvil model, modified by Mace, skin based around the Police Gepard Eagle Skin created by mhonolog (Noire)
ships Multirole Civilian Ackarack hawk/falcon/eagle  Digital Anvil model, modified by Mace, skin based around the house original skins created by Kasdia
ships Komodo Drake  Digital Anvil model, modified by Mace
ships Stormblade/Stormsword  Digital Anvil model, modified by Mace
ships Blood Dragon red/Blue/Green  Digital Anvil model, modified by Mace
ships Hacker Dagger/Hacker Stiletto  Digital Anvil model, modified by Mace
ships Hovis Racers  Digital Anvil model, modified by Mace
ships Small armoured transport  Digital Anvil model, modified by Mace
ships Modified Nomad model  Digital Anvil model, modified by Mace
ships Outcast Razor  Based around the Dagger by Digital Anvil model, modified by Mace
ships Imperial Trader  Based around the Humpback by Digital Anvil model, modified by Mace
ships Bundschuh Dromedary  Based around the Dromedary by Digital Anvil model, modified by Mace
ships Hessian Dromedary  Based around the Dromedary by Digital Anvil model, modified by Mace
ships Zeus Corsair freighter  Based around the Titan model by Digital Anvil model, modified by Mace
ships Hessian Dagger/Hessian Stiletto/Hessian Sabre  Digital Anvil model, modified by Mace
ships Bundschuh Dagger/Bundschuh Stiletto/Bundschuh Sabre  Digital Anvil model, modified by Mace

Skins

civilian Farmers Alliance (cream/white)  Digital Anvil skin, modified by Mace
civilian Frontier Police  Digital Anvil skin, modified by Mace
civilian Slave trader  reskin based around the camouflage skin created by Diamondback, modified by Mace
civilian camouflage, Original skin created by Diamondback, modified by Mace
civilian Redblack/Blueblack  Original skin created by Furry Angel.
civilian water  Eagle Skin  Original skin created by Diamondback, modified by Mace
civilian Bretonia/Kusari/Rhineland/Liberty skins  Original skin created by Kasdia
civilian Black  Original skin created by Furry Angel, further modified by Shiden
Borderworld Bundschuh Original skin created by Glitch, modified by Mace
Kusari Black  Original skin created by Glitch
Bounty Hunter Black Skin  Based around the Black kusari skin by Glitch
Bounty hunter Leopard skin  Based around the Police Gepard Eagle Skin created by mhonolog(Noire)
Borderworld Hessian  Digital Anvil skin, modified by Mace
Borderworld Hacker  Digital Anvil skin, modified by Mace

Other

Ship icons (too damn many to mention)
All with the "shipicon_" prefix. Don't bother with any credit with that one, they are just useful things to have. Oh, yeah, by the way, the models have been added using existing 3db's for commodities and equipment and they have been selected so that it works within FS. If you are to use these in your own mods, I can't guarrantee you won't get problems with the wrong map coming up for models sharing the same texture map name. Sorry about that, but it is designed for FS.

Commodity icons(also too damn many to mention)
If you use the specialist ones with the text overlapping, i'd like the credit for that one, they turned out pretty well.

Navmap background 
I'd rather that nobody reused the texture map for this, just so that the mod is still unique. Its not very hard to do anyway.

As far as using models that i've modified/created. Any models that aren't of my original design remain the property of the initial model's creators. Whatever their rules are the rules still, so usually either ask permission or give full credit depending on the creator. Any ships that i've created completely can be used as long as you give the credit and don't turn them into anything completely stupid. I loathe boxes on wheels with 20 class 10 weapons, so please try to use them in a respectful way.

If you feel that I should have given credit to you, but haven't, please let me know and I'll update the credit list for the most recent version of the mod.
If you have any comments on the mod, problems found or ideas for possible upgrades, post on TLR new mod announcement. Theres a thread on there for that sort of thing. I plan to keep updating as long as it takes to get rid of any major problems or annoyances, until i begin work on my next project.

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