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Lost amongst the ruins of a leveled city lies an Emperor Class Titan, a war vessel of untold power forged in the planet-wide furnaces of Mars, and revered by billions as the epitome of Imperial dominance. The one who controls it will command the power to destroy, or defend, a world. The Imperials will summon it to overcome great evil, Chaos will corrupt it for their own designs, Orks will destroy it in their bloodlust and Eldar will disregard it in their arrogance. The expansion pack to the award winning Warhammer 40,000: Dawn of War will build upon the most exciting, visceral, front-line battlefield ever seen in an RTS game. Winter Assault promises to be one of the biggest expansion packs ever.
  • First RTS expansion to add a completely unique, fully realized new race - The Imperial Guard
  • New units for all existing races
  • Brand new single player experience featuring 2 campaigns
  • More animations and sync kills
  • Fight in cold, harsh winter environments as well as unique SP maps
  • Advanced online experience including observer mode, arranged team play and improved automatch.

New race - Imperial Guard - what are the unit types?

This race is one of the most desired by our fan base, and it supports a play-style we wanted to utilize - "turtle".

The Imperial Guard - Unlike Space Marines, who are more precise like a nail, the mentality of the Imperial Guard is to hit as hard as possible with as many weapons as possible in order to break the enemy in two. What they lack in finesse, they make up for with weight of numbers and overwhelming firepower.

In general terms, the Imperial Guard have the same basic set as the other races. A builder unit, a few commander units, several different types of infantry along with some unique use infantry, plus a whole range of great vehicles.

More Missions

There will definitely be 12 SPG missions, with more unique gameplay. As far additional MP maps

New strategies

The Imperial Guard race is a much more defense oriented race. It will appeal to people who like a slower build of game, or maybe can't handle the super fast paced aggressive play of DOW. There are also 4 new other units, one for each of the existing races, so they'll add new strategy as well.

Complete tech tree (new structures) - for The Imperial Guard

We're creating a tech tree from scratch for the Imperial Guard, but the other ones are remaining basically the same, with some minor changes.

Enhance existing urban terrain

Most of the expansion will be based in the snow, so all the existing art is being modified to look like a miserable winter. We're also creating new building types, and other environmental goodies.

More objects, structures, etc.

We're adding more things like burning barrels, cars, garbage bins, that sort of thing. Just to make the environment just a little bit more alive.

More custom set-pieces for the Single Player Game

For each of the SPG missions, we're working on more unique centerpieces.

 

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