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Estimated Date of Release |
Released |
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Required for release |
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Mbases.ini (base population) checked by
Bejaymac |
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Playtesting Ross-154, |
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Playtesting Shadows in Andromeda and
BD-228 |
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Got to finalize the max level settings
for FS either with the 1.1 patch or without. |
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Changes made from v1.74 |
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Mostly a bug hunt again, including: |
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Wolf-359 patrols |
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Nomad Prime Patrols |
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Manchester trade patrol |
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Courier goods prices |
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New goods for long distance/between major
bases. In both cargopods and normal goods. |
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Cargopods show trade in value at sold
price. Higher value too. |
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Freighters and other trade vessels have
increased cargo capacity |
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New base traffic at 25 other planets. |
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Added to Tohoku, a GMG base and Kusari
Navy |
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Added a few extra multiple loadouts at
overlapping difficulty ranges. |
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Added FS specific ships to FLShell's
scaning ability for custom freighters and larger ships. |
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Added Universal and Synth Foods FlShell
player starts |
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Added some extra player starts to the
single player. |
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Integrated OpenSp with the Client version
to remove players being able to play single player without OpenSp (and
avoid the problems) |
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Added Molly base in Ross-128 |
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Modified the capship handling |
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Modified Capship weapon ranges. B'ship
are 2.5K, Cruiser 2K and Gunboats 1.5K as a general rule |
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Modified Larger Trade Vessel weapon
ranges. Transports 1.5K, Trains 1.75K and Repair/Utility ships 1.25K.
Groups like GMG and IMG have modified ranges. |
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Added the Mancer 5.10 ship pack to the
game as buyable and to factions. |
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New Custom Ships |
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Doberman Superiority |
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Bulldog Intercepter |
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